Monday, 29 September 2008
Off Topic: new blog added
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10:13:00 am
Just here to say my mate has set up his own blog because he is ggetting into warhammer, his name is BlackHeart and his blog is called Throne Of the Emperor.
Thursday, 25 September 2008
Agggghh blog wont work
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12:56:00 pm
My blog keeps not working so I havn't posted for a week but hey things happen and I will be posting more regularly now.
Painting: done ( nearly )
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12:29:00 pm
another little post just to say that I have painted everything in my army except a rhino.
Necrons vs marines, Marines vs gaurd
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12:23:00 pm
Hi guys this is just a little post to tell you that I have played the next two games in the Archon campain and won against the gaurd but drew against the Necrons.
The scoring stands like this:
Marines: played 3 won 2 drew 1 Lost 0
Necrons: played 1 won 0 drew 1 lost0
gaurd: played 2 won 0 drew 0 lost 2
The scoring stands like this:
Marines: played 3 won 2 drew 1 Lost 0
Necrons: played 1 won 0 drew 1 lost0
gaurd: played 2 won 0 drew 0 lost 2
Wednesday, 17 September 2008
White Dwarf: early
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9:27:00 am
I got white dwarf early it was on the 15th I guess that makes up for it coming on the 30th last time. have any one else got it early let me know.
Sunday, 14 September 2008
my army: Rhino
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12:52:00 am
Just letting you know I went down to GW yesterday and bought a new rhino their was also a mini five- hundred point tourny so I played with my termi chaplain 5 termies and 10 marines I only played 2 games and they both were against chaos, I lost both games but one was against the best player their; that lash of submission is nasty on a deamon prince.
Painting: assault squad
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12:48:00 am
I've finished painting my assault squad and here it is.
My army: vangaurd vets ( scratch built )
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12:27:00 am
Hi guys just posting to say that I have just built some vangsurd vets out of spare bits ok so they don't have jump packs but here they are./
the squad
so what do you think leave me any questiond or comments as they are always welcome.
Sunday, 7 September 2008
News: space marine codex right here
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11:33:00 am
hey guys I just found some pictures of the codex on the macabre here is my find
http://themacabre.dkpsystem.com/gallery.php?id=3
I have to thank these guys for their kindness and for giving us a look into the future.
http://themacabre.dkpsystem.com/gallery.php?id=3
I have to thank these guys for their kindness and for giving us a look into the future.
News: Bell of Lost Souls, marine update
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12:22:00 am
Thanks to bell of lost soles we have this amazing piece of work
In the words of Blade Runner's Roy Batty "I've seen things you people wouldn't believe". Here are a short list of things I've seen regarding the upcoming Marine codex:
Marines: 16pts a pop. ~Goodbye 15 pts, it was great knowing you for all these years!
Vanguard Veterans may not assault the turn they deepstrike if an IC is attached. If they decide to do the charge they also cannot run or shoot. ~You better work on your hoping skills, or have a locator beacon close by!
Sternguard Veterans are going to be popular. Their ammo is pretty much custom designed to take out Orks (Dragonfire), Monstrous creatures (Hellfire), Tau/Aspect Warriors (Kraken) and MEQs (Vengeance). ~They are pricy, but a single squad in good cover could really achieve great things.
The Terminator Cyclone missile launcher is indeed a 2-shot weapon in either its krak or frag mode ~Expect to see some of these reappearing from dusty shelves onto the tabletop.
The Ironclad dreadnought is a nasty piece of work. AV:13/13/10, deadly in assault, can run and mount not one but two hunter-killer missiles (and the potential for two heavy flamers). ~Add a drop-pod and you have an instant party!
Scouts + Techmarines = Poorman's Eldar pathfinders. ~Its possible to get 2+ cover saves with this combo!
Scout Bike Squads are one the true standouts of the codex. These go from zero to hero. Three Astartes Grenade launchers combined with outflanking will be a real problem for enemy vehicles. ~Everyone will want a squad. Can you put a price on 1001 tricks up your sleeve?
Razorbacks: Four words... "twin-linked assault cannon" ~I can't believe it but its in there.
Land Raiders: Its true... Power of the Machine Spirit fires at full BS:4! ~Expect to see lots of Land Raiders forging ahead at full speed popping off single sponsons in your face.~So much more to talk about, but the codex is just beautiful.
Thick, really thick and full of lavish color plates. It almost feels like 2 codices. I am impressed! First Impressions are that Marines will finally live up to their fluff. Aggressive, lethal, mobile, but woefully outnumbered. As the horde armies continue to drop in per-man cost, marine players should get used to operating in a heavily outnumbered way against almost any enemy army.
In the words of Blade Runner's Roy Batty "I've seen things you people wouldn't believe". Here are a short list of things I've seen regarding the upcoming Marine codex:
Marines: 16pts a pop. ~Goodbye 15 pts, it was great knowing you for all these years!
Vanguard Veterans may not assault the turn they deepstrike if an IC is attached. If they decide to do the charge they also cannot run or shoot. ~You better work on your hoping skills, or have a locator beacon close by!
Sternguard Veterans are going to be popular. Their ammo is pretty much custom designed to take out Orks (Dragonfire), Monstrous creatures (Hellfire), Tau/Aspect Warriors (Kraken) and MEQs (Vengeance). ~They are pricy, but a single squad in good cover could really achieve great things.
The Terminator Cyclone missile launcher is indeed a 2-shot weapon in either its krak or frag mode ~Expect to see some of these reappearing from dusty shelves onto the tabletop.
The Ironclad dreadnought is a nasty piece of work. AV:13/13/10, deadly in assault, can run and mount not one but two hunter-killer missiles (and the potential for two heavy flamers). ~Add a drop-pod and you have an instant party!
Scouts + Techmarines = Poorman's Eldar pathfinders. ~Its possible to get 2+ cover saves with this combo!
Scout Bike Squads are one the true standouts of the codex. These go from zero to hero. Three Astartes Grenade launchers combined with outflanking will be a real problem for enemy vehicles. ~Everyone will want a squad. Can you put a price on 1001 tricks up your sleeve?
Razorbacks: Four words... "twin-linked assault cannon" ~I can't believe it but its in there.
Land Raiders: Its true... Power of the Machine Spirit fires at full BS:4! ~Expect to see lots of Land Raiders forging ahead at full speed popping off single sponsons in your face.~So much more to talk about, but the codex is just beautiful.
Thick, really thick and full of lavish color plates. It almost feels like 2 codices. I am impressed! First Impressions are that Marines will finally live up to their fluff. Aggressive, lethal, mobile, but woefully outnumbered. As the horde armies continue to drop in per-man cost, marine players should get used to operating in a heavily outnumbered way against almost any enemy army.
Saturday, 6 September 2008
Polls: what shall I add to my army.
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3:26:00 am
Hi guys thanks to every one who voted on my poll it seems I will get alot of the stuff on their because I have a birthday coming up so see ya
My Army: redone
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3:13:00 am
Hi guys and welcome to another army update.
Terran Hands space marines:
What I have: space marine captain with power fist and combi melta.
terminator chaplain.
dreadnaught with close combat weapon and lascannon
5 teminators with a missile launcher and/or assault cannon
20 tactical marines
1 rhino
1 land speeder typhoon
4 bikes
5 man assault squad
vindicator
land raider terminus.
What I plan to get:
battle force
some more land speeders
some more bikes + attack bike
more rhinos
10 more marines
tech marine with servitors
maybe some drop pods
some vangaurd veterans
and I might have forgoten something but I don't think I have...
and as before don't hesitate to ask questions or comment I welcome all comments
once again if you comment then I'll try to link you under Imperial Records.
see you later.
Terran Hands space marines:
What I have: space marine captain with power fist and combi melta.
terminator chaplain.
dreadnaught with close combat weapon and lascannon
5 teminators with a missile launcher and/or assault cannon
20 tactical marines
1 rhino
1 land speeder typhoon
4 bikes
5 man assault squad
vindicator
land raider terminus.
What I plan to get:
battle force
some more land speeders
some more bikes + attack bike
more rhinos
10 more marines
tech marine with servitors
maybe some drop pods
some vangaurd veterans
and I might have forgoten something but I don't think I have...
and as before don't hesitate to ask questions or comment I welcome all comments
once again if you comment then I'll try to link you under Imperial Records.
see you later.
Off Topic: not much
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3:08:00 am
I haven't had much time lately because I started back at school recently, my assault squad is coming along nicely and I will post about it soon I have read white dwarf and have done a bit of painting.
Wednesday, 3 September 2008
Painting: Assaulters half built.
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10:55:00 am
I build and paint at the same time, as I build a body I paint it. You end up with the model being a little bit more detailed because you can get anywhere.
Any way I started building/ painting my assault squad and their coming along nicely, my men could do with a little bit of a special job so I'm taking more care than I usually do .
Just on the section at the top do any of you do any weird things with your painting let me know?
Any way I started building/ painting my assault squad and their coming along nicely, my men could do with a little bit of a special job so I'm taking more care than I usually do .
Just on the section at the top do any of you do any weird things with your painting let me know?
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